world-2026-hub/assets/js/stats.js

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// stats.js — "Stats" tab. Tournament-to-date aggregates derived ONLY from data
// the project already has (results.json scores/status + optional per-match
// stats, matches.json phase). Counts finished matches only, consistent with
// computeStandings (live/scheduled ignored). Built as the evolving foundation
// for the post-tournament stats screen (see .agents/stats-screen-plan.md):
// sections gate on data so player/award/editorial blocks slot in later.
import { getData, flagSrc, navigateTo } from './app.js';
import { t, translatePhase } from './i18n.js';
// "Goals by stage" collapses all 12 groups into one bucket; knockout phases
// keep their own. Order used to render the chart left-to-right.
const STAGE_ORDER = ['Round of 32', 'Round of 16', 'Quarterfinals', 'Semifinals', 'Third Place', 'Final'];
// Per-team table: all 48 teams, 8 per page (6 fixed pages). Sortable columns —
// existing standings.* labels are reused for the abbreviations the user already
// knows from the Groups tab; the two new ones carry a full-name title tooltip.
const PAGE_SIZE = 8;
const COLUMNS = [
{ key: 'played', label: 'standings.played', tip: 'tip.played' },
{ key: 'won', label: 'standings.won', tip: 'tip.won' },
{ key: 'drawn', label: 'standings.drawn', tip: 'tip.drawn' },
{ key: 'lost', label: 'standings.lost', tip: 'tip.lost' },
{ key: 'gf', label: 'standings.gf', tip: 'tip.gf' },
{ key: 'ga', label: 'standings.ga', tip: 'tip.ga' },
{ key: 'gd', label: 'standings.gd', tip: 'tip.gd' },
{ key: 'points', label: 'standings.pts', tip: 'tip.pts' },
{ key: 'gpg', label: 'stats.colGpg', tip: 'tip.gpg' },
{ key: 'cleanSheets', label: 'stats.colCS', tip: 'tip.cs' },
];
let model = null;
// table interaction state — survives langchange re-renders (default on load:
// most goals first, page 1), like the bracket keeps its zoom across re-renders.
let sortKey = 'gf';
let sortDir = 'desc';
let teamPage = 0;
function stageOf(phase) {
return phase.startsWith('Group ') ? 'Group' : phase;
}
// Tournament-wide team aggregation over finished matches (group + knockout).
// computeStandings() only covers group matches, so this is its own pass.
// possession/shots/cards are gated per-match: a finished match without the
// optional `stats` object simply doesn't contribute (no visible distortion).
function aggregateTeams(finished, resultByMatchId) {
const rows = new Map();
const row = (id) => {
if (!rows.has(id)) {
rows.set(id, {
teamId: id, played: 0, won: 0, drawn: 0, lost: 0, gf: 0, ga: 0,
cleanSheets: 0, possSum: 0, possCount: 0, shots: 0, cards: 0,
});
}
return rows.get(id);
};
for (const m of finished) {
const r = resultByMatchId.get(m.id);
const home = row(m.homeTeam);
const away = row(m.awayTeam);
applySide(home, r.homeScore, r.awayScore);
applySide(away, r.awayScore, r.homeScore);
if (r.stats) {
const s = r.stats;
if (s.possession) {
home.possSum += s.possession.home; home.possCount += 1;
away.possSum += s.possession.away; away.possCount += 1;
}
if (s.shots) { home.shots += s.shots.home; away.shots += s.shots.away; }
if (s.cards) { home.cards += s.cards.home; away.cards += s.cards.away; }
}
}
return rows;
}
function applySide(row, gf, ga) {
row.played += 1;
row.gf += gf;
row.ga += ga;
if (ga === 0) row.cleanSheets += 1;
if (gf > ga) row.won += 1;
else if (gf === ga) row.drawn += 1;
else row.lost += 1;
}
function buildStatsModel() {
const { matches, resultByMatchId } = getData();
const finished = matches.filter((m) => resultByMatchId.get(m.id)?.status === 'finished');
let totalGoals = 0;
let draws = 0;
let decisive = 0;
let biggestMargin = 0;
const byStage = new Map();
for (const m of finished) {
const r = resultByMatchId.get(m.id);
const total = r.homeScore + r.awayScore;
totalGoals += total;
if (r.homeScore === r.awayScore) draws += 1; else decisive += 1;
biggestMargin = Math.max(biggestMargin, Math.abs(r.homeScore - r.awayScore));
const stage = stageOf(m.phase);
const bucket = byStage.get(stage) ?? { goals: 0, count: 0 };
bucket.goals += total;
bucket.count += 1;
byStage.set(stage, bucket);
}
const agg = aggregateTeams(finished, resultByMatchId);
let cleanSheets = 0;
for (const r of agg.values()) cleanSheets += r.cleanSheets;
// one row per team for ALL 48 (teams that haven't played yet are real zeros,
// not gaps), with the derived columns the table needs.
const teamStats = getData().teams.map((team) => {
const a = agg.get(team.id);
const gf = a?.gf ?? 0;
const ga = a?.ga ?? 0;
const won = a?.won ?? 0;
const drawn = a?.drawn ?? 0;
const played = a?.played ?? 0;
return {
teamId: team.id,
played,
won,
drawn,
lost: a?.lost ?? 0,
gf,
ga,
gd: gf - ga,
points: won * 3 + drawn,
cleanSheets: a?.cleanSheets ?? 0,
gpg: played ? gf / played : 0,
};
});
return {
totalMatches: matches.length,
finishedCount: finished.length,
totalGoals,
avgGoals: finished.length ? totalGoals / finished.length : 0,
draws,
decisive,
biggestMargin,
cleanSheets,
byStage,
teamStats,
leaders: computeLeaders(teamStats),
};
}
// Highlight leaders consider only teams that have played, so a 0-game team's
// empty record never counts as "best defense". Null before any match finishes.
function computeLeaders(teamStats) {
const played = teamStats.filter((row) => row.played > 0);
if (!played.length) return null;
return {
bestAttack: [...played].sort((a, b) => b.gf - a.gf || b.gd - a.gd)[0],
bestDefense: [...played].sort((a, b) => a.ga - b.ga || b.cleanSheets - a.cleanSheets || b.gd - a.gd)[0],
mostCleanSheets: [...played].sort((a, b) => b.cleanSheets - a.cleanSheets || a.ga - b.ga)[0],
};
}
// ---------------------------------------------------------------- render
export function initStats() {
render();
// labels re-render on language change; the derived model never changes at
// runtime (data is static per page load) so it is reused.
document.addEventListener('langchange', render);
}
function render() {
if (!model) model = buildStatsModel();
const root = document.getElementById('stats-root');
root.innerHTML = heroHTML() + overviewHTML() + teamsSectionHTML() + footerHTML();
root.querySelector('#stats-see-matches')?.addEventListener('click', () => navigateTo('matches'));
const teamsHost = root.querySelector('#stats-teams-table');
if (teamsHost) {
teamsHost.addEventListener('click', onTeamTableClick);
renderTeamTable();
}
setupCountUps(root);
}
function heroHTML() {
const m = model;
const progress = t('stats.heroProgress')
.replace('{x}', String(m.finishedCount))
.replace('{y}', String(m.totalMatches));
const tiles = [
{ value: m.totalGoals, decimals: 0, label: t('stats.tileGoals') },
{ value: Number(m.avgGoals.toFixed(2)), decimals: 2, label: t('stats.tileAvg') },
{ value: m.biggestMargin, decimals: 0, label: t('stats.tileBiggestMargin') },
{ value: m.cleanSheets, decimals: 0, label: t('stats.tileCleanSheets') },
];
return `
<section class="stats-hero glass slide-up">
<p class="hero-label">${t('stats.heroTitle')}<span class="hero-phase">${progress}</span></p>
<div class="stats-hero-tiles">
${tiles.map((tile) => `
<div class="stats-tile">
<span class="stats-tile-value" data-countup="${tile.value}" data-decimals="${tile.decimals}">${tile.decimals ? '0.00' : '0'}</span>
<span class="stats-tile-label">${tile.label}</span>
</div>`).join('')}
</div>
</section>`;
}
function overviewHTML() {
const m = model;
const cards = [
{ value: String(m.finishedCount), sub: `/ ${m.totalMatches}`, label: t('stats.played') },
{ value: String(m.decisive), label: t('stats.decisive') },
{ value: String(m.draws), label: t('stats.draws') },
];
return `
<h2 class="section-title">${t('stats.overviewTitle')}</h2>
<div class="stats-overview-grid">
${cards.map((card) => `
<div class="stat-card glass">
<span class="stat-value">${card.value}${card.sub ? `<span class="stat-sub">${card.sub}</span>` : ''}</span>
<span class="stat-label">${card.label}</span>
</div>`).join('')}
</div>
${goalsByStageHTML()}`;
}
function footerHTML() {
return `
<p class="stats-more">
<button class="stats-link" id="stats-see-matches" type="button">${t('stats.seeAllMatches')} →</button>
</p>`;
}
function goalsByStageHTML() {
const order = ['Group', ...STAGE_ORDER].filter((stage) => model.byStage.has(stage));
if (!order.length) return '';
const max = Math.max(...order.map((stage) => model.byStage.get(stage).goals));
const rows = order.map((stage) => {
const bucket = model.byStage.get(stage);
const pct = max ? Math.round((bucket.goals / max) * 100) : 0;
const label = stage === 'Group' ? t('stats.stageGroup') : translatePhase(stage);
return `
<div class="chart-row">
<span class="chart-bar-label">${label}</span>
<div class="chart-track"><div class="chart-bar" style="width:${pct}%"></div></div>
<span class="chart-bar-val">${bucket.goals}</span>
</div>`;
}).join('');
return `
<h2 class="section-title">${t('stats.goalsByPhase')}</h2>
<div class="stats-chart glass">${rows}</div>`;
}
// ----------------------------------------------------- team statistics
function teamsSectionHTML() {
return `
<h2 class="section-title">${t('stats.teamStatsTitle')}</h2>
${leadersHTML()}
<div id="stats-teams-table" class="stats-teams-table"></div>
${legendHTML(COLUMNS)}`;
}
// Compact abbreviation key — hidden on desktop (the hover tooltip covers it
// there), shown on small screens where hover doesn't fire.
function legendHTML(columns) {
const pairs = columns
.map((col) => `<span class="legend-pair"><b>${t(col.label)}</b> = ${t(col.tip)}</span>`)
.join('');
return `<p class="stats-legend">${pairs}</p>`;
}
function leadersHTML() {
const leaders = model.leaders;
if (!leaders) return '';
const cards = [
{ label: t('stats.bestAttack'), row: leaders.bestAttack, value: leaders.bestAttack.gf },
{ label: t('stats.bestDefense'), row: leaders.bestDefense, value: leaders.bestDefense.ga },
{ label: t('stats.mostCleanSheets'), row: leaders.mostCleanSheets, value: leaders.mostCleanSheets.cleanSheets },
];
return `<div class="stats-leaders">${cards.map(leaderCardHTML).join('')}</div>`;
}
function leaderCardHTML({ label, row, value }) {
const team = getData().teamById.get(row.teamId);
return `
<div class="leader-card glass">
<span class="leader-label">${label}</span>
<div class="leader-team">
<img class="flag" src="${flagSrc(team)}" alt="" width="30" height="20" loading="lazy">
<span class="leader-name">${team.name}</span>
</div>
<span class="leader-value">${value}</span>
</div>`;
}
function sortedTeamStats() {
const dir = sortDir === 'asc' ? 1 : -1;
return [...model.teamStats].sort((a, b) => {
const primary = (a[sortKey] - b[sortKey]) * dir;
if (primary) return primary;
// tiebreak is always GD → GF → name, independent of the sort direction
return b.gd - a.gd || b.gf - a.gf || a.teamId.localeCompare(b.teamId);
});
}
function renderTeamTable() {
const host = document.getElementById('stats-teams-table');
if (!host) return;
const sorted = sortedTeamStats();
const pages = Math.ceil(sorted.length / PAGE_SIZE);
teamPage = Math.max(0, Math.min(teamPage, pages - 1));
const start = teamPage * PAGE_SIZE;
host.innerHTML = tableHTML(sorted.slice(start, start + PAGE_SIZE), start) + paginationHTML(pages);
}
function tableHTML(rows, startIndex) {
const head = COLUMNS.map((col) => {
const active = col.key === sortKey;
const aria = active ? (sortDir === 'asc' ? 'ascending' : 'descending') : 'none';
const arrow = active ? `<span class="sort-arrow" aria-hidden="true">${sortDir === 'asc' ? '▲' : '▼'}</span>` : '';
const tip = t(col.tip);
return `<th scope="col" class="col-num${active ? ' sorted' : ''}" aria-sort="${aria}">
<button type="button" class="col-sort has-tip" data-sort="${col.key}" data-tip="${tip}" aria-label="${t(col.label)}${tip}">${t(col.label)}${arrow}</button>
</th>`;
}).join('');
const body = rows.map((row, i) => {
const team = getData().teamById.get(row.teamId);
const cells = COLUMNS.map((col) => {
const value = col.key === 'gpg' ? row.gpg.toFixed(2) : col.key === 'gd' ? fmtGd(row.gd) : row[col.key];
return `<td class="col-num${col.key === sortKey ? ' sorted' : ''}">${value}</td>`;
}).join('');
return `
<tr class="${row.played === 0 ? 'row-idle' : ''}">
<td class="col-rank">${startIndex + i + 1}</td>
<td class="col-team">
<img class="flag" src="${flagSrc(team)}" alt="" width="22" height="15" loading="lazy">
<span>${team.name}</span>
</td>
${cells}
</tr>`;
}).join('');
return `
<div class="stats-table-wrap" role="region" aria-label="${t('stats.teamStatsTitle')}" tabindex="0">
<table class="stats-table">
<caption class="sr-only">${t('stats.teamStatsTitle')}</caption>
<thead>
<tr>
<th scope="col" class="col-rank">#</th>
<th scope="col" class="col-team">${t('standings.team')}</th>
${head}
</tr>
</thead>
<tbody>${body}</tbody>
</table>
</div>`;
}
function paginationHTML(pages) {
if (pages <= 1) return '';
const nums = Array.from({ length: pages }, (_, p) => `
<button type="button" class="page-btn${p === teamPage ? ' active' : ''}" data-page="${p}"
aria-current="${p === teamPage ? 'page' : 'false'}">${p + 1}</button>`).join('');
return `
<nav class="stats-pagination" aria-label="${t('stats.teamStatsTitle')}">
<button type="button" class="page-btn page-arrow" data-page="${teamPage - 1}"
${teamPage === 0 ? 'disabled' : ''} aria-label="${t('stats.prevPage')}"></button>
${nums}
<button type="button" class="page-btn page-arrow" data-page="${teamPage + 1}"
${teamPage >= pages - 1 ? 'disabled' : ''} aria-label="${t('stats.nextPage')}"></button>
</nav>`;
}
function onTeamTableClick(event) {
const sortBtn = event.target.closest('.col-sort');
if (sortBtn) {
const key = sortBtn.dataset.sort;
if (key === sortKey) sortDir = sortDir === 'desc' ? 'asc' : 'desc';
else { sortKey = key; sortDir = 'desc'; }
teamPage = 0;
renderTeamTable();
return;
}
const pageBtn = event.target.closest('.page-btn');
if (pageBtn && !pageBtn.disabled) {
teamPage = Number(pageBtn.dataset.page);
renderTeamTable();
}
}
function fmtGd(gd) {
return gd > 0 ? `+${gd}` : String(gd);
}
// ------------------------------------------------------------- count-up
function fmt(value, decimals) {
return decimals ? value.toFixed(decimals) : String(Math.round(value));
}
function setupCountUps(root) {
const els = [...root.querySelectorAll('[data-countup]')];
if (!els.length) return;
const reduce = window.matchMedia('(prefers-reduced-motion: reduce)').matches;
if (reduce) {
for (const el of els) el.textContent = fmt(Number(el.dataset.countup), Number(el.dataset.decimals) || 0);
return;
}
// animate each tile when it first scrolls into view — the panel is hidden
// until the Stats tab is opened, so this fires on arrival, not at load.
const io = new IntersectionObserver((entries, obs) => {
for (const entry of entries) {
if (!entry.isIntersecting) continue;
animateCount(entry.target);
obs.unobserve(entry.target);
}
}, { threshold: 0.4 });
for (const el of els) io.observe(el);
}
function animateCount(el) {
const target = Number(el.dataset.countup);
const decimals = Number(el.dataset.decimals) || 0;
const duration = 900;
const start = performance.now();
const step = (now) => {
const p = Math.min(1, (now - start) / duration);
const eased = 1 - (1 - p) ** 3;
el.textContent = fmt(target * eased, decimals);
if (p < 1) requestAnimationFrame(step);
else el.textContent = fmt(target, decimals);
};
requestAnimationFrame(step);
}